3.5 Creating Complete Projects
Planning Your Project
Before you start coding, it's important to plan your project. Good planning makes the development process smoother and helps you stay organized.
1. Define Your Project
- What will your project do? (Game, story, animation, etc.)
- Who is your target audience?
- Why are you creating this project?
2. Break It Down
Divide your project into smaller, manageable parts. For example, a simple game might include:
- Player controls
- Scoring system
- Win/lose conditions
- Visual effects
- Sound effects
3. Create a Storyboard
Sketch out the main screens and interactions in your project. This helps visualize the user experience.
Structuring Your Project
1. Organize Your Sprites
- Give your sprites clear, descriptive names
- Group related sprites together using folders (in Scratch 3.0+)
- Use costumes effectively for animations
2. Use Broadcasts for Communication
Broadcasts allow different sprites to communicate with each other:
// In one sprite:
when this sprite clicked
broadcast [game start v]
// In another sprite:
when I receive [game start v]
show
start sound [game music v]
3. Create Custom Blocks
For complex behaviors, create custom blocks to keep your code organized:
define jump (height)
repeat (height)
change y by (2)
end
repeat (height)
change y by (-2)
end
// Then use it:
when [space v] key pressed
jump (10)
Project Ideas
1. Interactive Story
Create a story where the reader makes choices that affect the outcome.
Features to include:
- Multiple story paths
- Character dialogue
- Background changes
- Sound effects
2. Maze Game
Guide a character through a maze to reach a goal.
Features to include:
- Arrow key controls
- Walls that block movement
- Timer
- Multiple levels
3. Quiz Game
Test the player's knowledge on a topic.
Features to include:
- List of questions and answers
- Score tracking
- Feedback for correct/incorrect answers
- Final score display
Debugging Your Project
Even experienced programmers make mistakes. Here's how to find and fix issues:
1. Common Issues
- Sprites not moving? Check if their x/y positions are changing
- Events not triggering? Verify the event blocks match
- Variables not updating? Look for where they're being changed
2. Debugging Techniques
- Use
say [ ] for (1) secondsto display variable values - Add comments to explain complex code sections
- Test small parts of your code separately
- Take breaks if you're stuck - fresh eyes help!
Final Project
Create a complete project that demonstrates what you've learned in this module. Your project should include:
- At least two sprites with different behaviors
- User interaction (keyboard, mouse, or both)
- Variables to track game state or score
- Loops and conditionals
- Visual and sound effects
Be creative and have fun! This is your chance to show off what you've learned.